Warner Bros. Interactive Entertainmen | Rocksteady

   An even better version of the best Batman game to date, but now  taking place across a large chunk of Gotham City rather than just Arkham  Asylum? Of course we're into that -- even if the new trailer that  premiered at the Spike VGAs showed no gameplay. For fans not familiar  with that trailer's villain Dr. Hugo Strange, here's a quick primer:  Strange is a psychologist who becomes obsessed with Batman, deduces his  true identity, and takes to dressing as the caped crusader. This  follow-up seems huge if both Strange and Two-Face have major roles, in  addition to other classic villains like Joker and Mr. Freeze.
Eidos | Eidos-Montreal

   It's odd to think that a team composed mostly of members of the 
Rainbow Six Vegas  development team will be making the next Deus Ex installment, but from  what we've seen so far, they actually have a damn good handle on it.  Wise decisions such as, "be inspired by the first game while largely  ignoring the disappointing second game," and, "maintain the multiple  play-style design approach" help a lot in that regard. Plus, it just  plain looks great, and seeing every mission so far finished in a variety  of ways gives us confidence. This is easily an action-RPG that we can't  wait to sneak/shoot/talk through.
Bethesda Softworks | Bethesda Game Studios

   It's hard to get excited about a game when all we really have to go  on is a title and a brief trailer that shows cavern wall. But when the  game has Elder Scrolls in its title, goose bumps start to form. While  it's not clear if Skyrim will be powered by a new graphics engine or  not, this is still one of the best fantasy franchises of all time --  every entry has been remarkable dating all the way back to 
Arena. With so many lessons learned from 
Fallout 3, Bethesda has a lot to live up to and we expect Skyrim to be one of our game of the year contenders this time next year.
SCEA | Sucker Punch

   One of the best superhero videogames ever is getting a sequel from  most of the crew who created the original -- a rare treat these days  when so many team members part for other lines of work. The team has  stated that they've learned how to take more power from the PlayStation  3's cell microprocessors, which leads to things such as gorgeous  environment destruction and a less-annoying-looking Cole. Seeing Cole  conjure a lightning tornado to tear through a building has already  scratched our "HD generation superhero slugfest" itch.
SCEA | That Game Company

   The people who made 
flow and 
Flower  have decided to add feet this time around, but no talking. With  Journey, they're taking their experimental games-as-emotional-journeys  concept and putting it in a world filled with sand, a giant mountain off  in the distance that players are attempting to reach, and even  multiplayer, with the ability for two characters to interact with each  other in a yet-to-be-exactly-defined way. If Flower is anything to go  by, these guys know what they're doing, though Journey is certainly  their most ambitious game to date.
SCEA | Guerrilla - SCEA | Insomniac

   The PS3 is getting a double-feature of its key shooter franchises,  so no matter whether you're more of a Resistance player or a Killzone  one, you're covered for 2011. The Killzone 3 beta looked pretty damn  beautiful when we played it on Game Night and we're certain you're more  than ready to destroy the Helghast. As for Resistance, the idea of  exploring a Chimera-occupied/ravaged America sounds like a refreshing  change of pace from the previous two titles, and we're looking forward  to seeing what else Insomniac will be changing to make this third  installment stand out. It's a celebration of shooter trinities for the  PS3!
Sony Computer Entertainmen Inc. | SCEA

   The team behind PS2 classics 
Ico and 
Shadow of the Colossus  has been working on their first PS3 game for a long time, with a  concept that looks to pull aspects from both of their previous games --  the sneaking gameplay of Ico, the giant creatures of SOTC -- and an art  style that's far more detailed and beautiful than they've been able to  do in the past. Much like the team's other games, The Last Guardian  should be a mix of an emotional story and action/puzzle mechanics. And  after about five years in development, Sony says it's actually shipping  at the end of 2011. Fingers crossed.
Electronic Arts | BioWare

   If you've played 
Mass Effect 2,  then there's probably no need to explain why we think Mass Effect 3 is  one of our most sought-after games of 2011. The universe that BioWare  has created is just as detailed as any established science fiction  property, and it's amazing they've been able to craft a story as  compelling as it already is. We're looking forward to more hybrid  shooter/RPG action (hopefully, with a bit more RPG added back in now  that the shooting is damn good), and more importantly, another jaunt  through the galaxy (and Earth!) with Commander Shepard and crew as they  fight to save pretty much everyone from the invading Reapers.
Electronic Arts | Valve Software

   Valve's buddy cop platform puzzler, starring two speechless  robo-protagonists, seems as though it could have come from the minds of  Pixar --masters of making lifeless things full of emotion. With Portal  2's new co-op dynamic, the challenging platforming puzzles you loved in  the first game will now require two portal guns to solve. And while you  may feel the urge to murder your partner from time to time, each level  will need both participants to successfully complete. And all this is on  top of a longer single-player puzzle campaign featuring more GLaDOS.  Finally, of course, one can only imagine what next big Internet meme  will explode out of Portal 2.
SCEA | Naughty Dog

Naughty Dog has always been a fine developer, but it's their  crafting of Nathan Drake's adventures that pretty much make them the  definitive PlayStation 3 developer. Recall that 
Uncharted 2,  besides being a significant improvement over the first title  gameplay-wise, is also pretty much the best looking game of the past few  years. What Naughty Dog did with urban combat and snow, they are now  turning towards sand and who knows what else. Another fantastic looking  game with tons of tiny details (look at how the fire propagates  throughout the room in recent videos), another sharp script that rivals  movies in terms of delivery and content, and more gameplay enhancements  already make this a must-have in 2011.
source : http://www.1up.com
 
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