Red Faction: Armageddon
Half a century after the Red Faction resistance and their Marauder allies freed Mars from the brutal Earth Defense Force, harmony on Mars is again threatened but this time by a lethal force shrouded in mystery.
When the massive Terraformer that supplies Mars with its Earth-like air and weather is destroyed, the atmosphere turns to chaos, super-tornados and lightning storms engulf the planet. To survive, the Colonists flee to the underground mines and build a network of habitable caves.
Five years later, Darius Mason, grandson of Martian Revolution heroes Alec Mason and Samanya, runs a lucrative business from Bastion, underground hub of Colonist activity. Mining, scavenging, mercenary work--if the job is dangerous, Darius is your man. Few sane people now venture to the ravaged surface, aside from contractors like Darius and the smugglers who run goods between the settlements.
When Darius is tricked into reopening a mysterious shaft in an old Marauder temple, he releases a long-dormant evil and unleashes Armageddon on Mars. As Colonist and Marauder settlements are torn asunder, only Darius and the Red Faction can save mankind. The battle will take them across the storm-blasted planet--and below it, to the very heart of the unspeakable threat.
Gameplay
Armageddon will feature no competitive multiplayer modes. Instead it will focus on a Horde-mode style of game called Infestation. However, the game will carry over many other elements from its predecessor, Red Faction: Guerrilla, such as the focus on fully destructible environments. Unlike its predecessor which had the player liberating settlements from the totalitarian control of the corrupt Earth Defense Force, players must now reclaim cultist fortifications on the disaster-ravaged surface of the planet and defend colonists from hostile Martian creatures in the ancient mines and chasms beneath it, cleansing infestations from all structures and freeing humans from imprisonment in alien cocoons. Guerrilla's open-world approach has been done away with, in exchange for more linear and directed gameplay, a better progression of the narrative, and a sense of suspense and tension when traversing the sometimes claustrophobic interiors in the game.Armageddon will be modifying the previous game's repertoire of tools and weaponry. Using the Magnet Gun, Darius fires first at one object, then at a second object, and then the first object rockets toward the second. Players can also hunt for alien artifacts to create new 'hybrid' alien/human fusion technology weapons, such as Tremblers and Rhino Charges.
The Nano-Forge, a relic in the Mason family, returns, having been passed down through two generations. Darius' father has incorporated the tool with a function that reverses any and all destruction dealt to man-made objects. The Nano-Forge will also feature an ability known as Impulse, which discharges an incredibly powerful burst of force which can blow away structures and throw enemies off their feet. The Nano-Rifle will return.
The Hammer and Singularity Bomb will be returning in the form of the Maul (featuring lethally destructive yet silent motorized gyros) and Singularity Cannon (featuring ranged capabilities). The matter-slicing Plasma Beam will be making a comeback.
Darius' Nano-Forge, weapons and armor will all be upgradeable, improving their efficiency, unlocking new abilities, and altering their appearances.
Finally at E3, Volition debuted the LEO exosuit, "a robotic suit with powerful weaponry whose biggest strength none theless appears to be its ability to crash through structures with little effort. Darius piloted the LEO at full speed through a horde of aliens, splattering them on contact, and then brought down an infested building by crashing through its walls."
The game features a new co-operative Extermination mode, which has up to four players teaming up to fight against unrelenting waves of increasingly challenging alien attackers.[5]
In a six part youtube series, the games main storyline developer revealed "Ruin mode". This mode is comprised of nothing but "blowing stuff up". Players can either take all the time they want, or cause as much destruction as possible within one minute. the latter mode will have supported worldwide and friend leader boards.
Plot
The game takes place on the planet Mars. It is set in the year 2170, fifty years after the events of Red Faction: Guerrilla. Since the liberation of Mars, the surface of the planet has become uninhabitable. This occurred when the massive Terraformer machine on Mars which supplied it with its Earth-like atmosphere was destroyed following the strike of a huge meteor, causing super-tornados and violent lightning storms to engulf the planet. In order to survive, the Colonists were forced to flee to the underground mines of Mars built by their ancestors, creating a network of habitable caves under the surface of the planet and setting up colonies there.The game begins ten years after the relocation to the mines in 2170, and follows Darius Mason, grandson of Martian Revolution heroes Alec Mason and Samanya, the main characters of Red Faction: Guerrilla, who runs a lucrative series of businesses based in Bastion, the underground hub of Colonist activity, including mining, scavenging and mercenary work. Few sane people venture to the ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. Darius is tricked into reopening a mysterious, vast shaft in an old Marauder temple by a fanatical Marauder priest, which awakens a long-dormant race of Martian creatures, causing an Armageddon on Mars. Colonist and Marauder settlements alike are torn apart by the new enemies, and the blame for the whole disaster is placed on Darius, soon inciting several angry colonists to form mobs and attack him in their fury. Now Darius must join the Red Faction to clear his name and save the people of Mars, as his grandfather did before him.
Development
The game was first announced in the form of a short teaser trailer which debuted worldwide on June 4, 2010 on GameTrailers TV. The game was also showcased at the E3 2010 from June 15 to 17, 2010. A downloadable vehicle-based multiplayer game calledA playable demo for the game was announced in April, and was released on May 3rd, 2011 for the Xbox 360, as well as Onlive on May 26th, 2011. The playable demo for PS3 was released on June 2nd, 2011.
(wikipedia.org)
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